There is a little hype brewing for a new shooter game suggesting that it be heavily censored for younger players on the grounds that it is simply too realistic and also glorifies police brutality.
French game developer Studio Drama has unveiled the
first trailer for its latest body-camera shooter game, Unrecord . The game is a single-player first person shooter that tells the story of a tactical police officer from the perspective of his body camera.
In the newly-released footage, we
see the officer heading towards an abandoned building covered in graffiti, before checking his weapon and inspecting the scene. As the officer walks around the vacated lot, he hears commotion from the other side, leading them to kill seven armed suspects
roaming the building. The graphics on display in the trailer proved so realistic that it left gamers doing a double-take, but while the visuals are being widely praised, the game is also being met with criticism. Twitch streamer Trainwreck said:
In its press deck, Studio Drama said it understands that people may feel disturbed by the game's footage:
I'm going to get a lot of hate for this - but this level of realism in video games should be heavily moderated in *shooters* for anyone *under a certain age*, I hope parents do their job. This level of realism for
shooting and killing makes *me* feel uncomfortable as if I'm watching a real leak from a military or police operation.
Studio Drama said the game is currently in pre-production and is unlikely to release this year.
As a French studio addressing a global audience, the game does not engage in any foreign policy and is not inspired by any real-life events. Unrecord is a single-player FPS that tells the story of a tactical police officer from the
perspective of his body camera.
The game will obviously avoid any undesirable topics such as discrimination, racism, violence against women and minorities. The game will have no biased or Manichaean take on criminal acts and
police violence. We also respect and understand people who may feel disturbed by the game's images. Art cannot fight against interpretation.
The public generally trusts film, series, and novel writers on the intelligence of the
point of view when it comes to detective, gangster, or police stories. Why not for a video game? If the game presents political messages, they will be made consciously or in your interpretation. If the game aims to be subversive in certain countries, we
will assume the label.