Last month video game reviewers spotted that review copies of Capcom's Street Fighter V had been censored. The reported cuts were:
In the previous build for Street Fighter 5, R. Mika would hold her opponents legs in a split during a move, this is not longer the case. Now her opponents legs are much closer together. Maybe coincidently but comparison shots also show some cleavage
being lost in reframing.
R. Mika's invaluable butt slap has been replaced with a very different camera angle -- one that shows her upper body, instead of her very robust lower body.
Yoshinori Ono in a recent interview to Jogos has confirmed cuts to the game. He explained:
Our objective with 'Street Fighter V' is to start over from zero explains Ono. We want the professional players and the casual
fans of the series to return, but we also want to reach those who have never even touched a fighting game. So we can't have something in the game that makes people think, 'This is not acceptable'
We didn't make any change because
of external influences. Those changes came up internally. We decided to remove that because we want the biggest possible number of people to play, and we don't want to have something in the game that might make someone uncomfortable
Probably we won't be able to remove everything that could offend someone. But our goal is, at least, to reduce that number as much as possible so that they think 'Ok, there is this issue here, but it is within the limits'. We want
that everyone can play and enjoy without worrying about anything else Ono said.
Street Fighter V will be released on 16th February 2016.
Game developer Team Ninja Has announced that the console game Dead or Alive Xtreme 3 won't be released in North America or in Europe. And there are no plans to change that decision.
The developer explains that political correctness does allow
for a game with so many sexy bikini scenes: Team Ninja write:
Do you know many issues happening in video game industry with regard to how to treat female in video game industry? We do not want to talk those things
here. But certainly we have gone through in last year or two to come to our decision. Thank you.
European games ratings body PEGI says that it will re-evaluate its ratings system when Virtual Reality games arrive next year.
The firm says it will take a closer look at how it assesses fear and horror in terms of suitability for young audiences.
Presumably the group is considering whether a PG rated jump scare could turn out to be far more scary than that in virtual reality.
It follows comments from Sony's Worldwide Studio boss Shuhei Yoshida, who told Digital Spy at Paris Games Week that
a new ratings system might be needed for games that could cause 'trauma'.
PEGI operations director Dirk Bosmans told MCV:
PEGI should examine the coming wave of VR products using the current questionnaire, but
reserve the right to reassess certain elements -- more specifically the criteria around fear (currently rated PEGI 7) and horror (as in non-violent scary imagery, currently rated PEGI 12) -- once a broader range of products hits the market in the coming
period of time.
Street Fighter V is a PlayStation 4 game set for release on February 16, 2016.
Review copies have been circulating and cuts have been spotted. Sights of cleavage and butts have been toned down between pre-release versions. An
article from gamezone.com reveals:
In the previous build for Street Fighter 5, R. Mika would hold her
opponents legs in a split during a move, this is not longer the case. Now her opponents legs are much closer together. Maybe coincidently but comparison shots also show some cleavage being lost in reframing.
R. Mika's invaluable butt slap
has been replaced with a very different camera angle -- one that shows her upper body, instead of her very robust lower body.